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Inheritance diagram for GLUI_Button:
List of all members.Detailed Description
An onscreen, clickable button--an outlined label that can be clicked. When clicked, a button calls its GLUI_CB callback with its ID.Public Member Functions | |
int | mouse_down_handler (int local_x, int local_y) |
int | mouse_up_handler (int local_x, int local_y, bool inside) |
int | mouse_held_down_handler (int local_x, int local_y, bool inside) |
int | key_handler (unsigned char key, int modifiers) |
void | draw (int x, int y) |
void | draw_pressed (void) |
void | draw_text (int sunken) |
void | update_size (void) |
GLUI_Button (GLUI_Node *parent, const char *name, int id=-1, GLUI_CB cb=GLUI_CB()) | |
GLUI_Button (void) | |
Public Attributes | |
bool | currently_inside |
Protected Member Functions | |
void | common_init (void) |
Constructor & Destructor Documentation
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Inheritance diagram for GLUI_Button:
List of all members.Detailed Description
An onscreen, clickable button--an outlined label that can be clicked. When clicked, a button calls its GLUI_CB callback with its ID.Public Member Functions | |
int | mouse_down_handler (int local_x, int local_y) |
int | mouse_up_handler (int local_x, int local_y, bool inside) |
int | mouse_held_down_handler (int local_x, int local_y, bool inside) |
int | key_handler (unsigned char key, int modifiers) |
void | draw (int x, int y) |
void | draw_pressed (void) |
void | draw_text (int sunken) |
void | update_size (void) |
GLUI_Button (GLUI_Node *parent, const char *name, int id=-1, GLUI_CB cb=GLUI_CB()) | |
GLUI_Button (void) | |
Public Attributes | |
bool | currently_inside |
Protected Member Functions | |
void | common_init (void) |
Constructor & Destructor Documentation
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